Content fidelity

What we still need

You have the physical game — we need exact text and stats from the components below. Pick a batch, send photos or typed transcriptions, and we'll lock each piece as exact.

0Batches left
144Exact pieces
0Still needed
144Total pieces
0Count mismatches

Work queue — do in order

Box count checklist

map locations

5/5

5 exact · 0 provisional · 0 photo

Downtown, Suburbs, Sewers, University, Lakeside (rulebook).

initial threat

5/5

5 exact · 0 provisional · 0 photo

Downtown 3, Suburbs 3, Sewers 2, Lakeside 1, University 1.

board routes

6/6

6 exact · 0 provisional · 0 photo

Sewers hub + four corner locations locked from board photo IMG_6280.

boss approach

2/2

2 exact · 0 provisional · 0 photo

Boss approaches from Lakeside + University (top of board photo).

board stash sets

5/5

5 exact · 0 provisional · 0 photo

Stash icons on board: Downtown/Suburbs/Sewers = set 1; University/Lakeside = set 2.

survivors

6/6

6 exact · 0 provisional · 0 photo

Roster + M/C/W stats + flaws from board photos. Dice faces locked from board icon counts (+ CRIT); no physical-die photos needed.

survivor flaws

6/6

6 exact · 0 provisional · 0 photo

Character Flaw names + three ordered actions locked from board photos.

qz cards

6/6

6 exact · 0 provisional · 0 photo

Locked from qz-2-3/IMG_6467–6469 and qz-4-5/IMG_6470–6472.

camp cards

12/12

12 exact · 0 provisional · 0 photo

Locked from camp-2-3/IMG_6479–6484 and camp-4-5/IMG_6473–6478 (Medical 3HP vs 2HP by set).

location clear

5/5

5 exact · 0 provisional · 0 photo

Fronts locked from IMG_6334–6338; shuffled onto locations. Backs from rulebook (not photographed).

items

34/34

11 exact · 0 provisional · 0 photo

11 unique faces from IMG_6412–6422; deck expands to 34.

crafted unique

5/5

5 exact · 0 provisional · 0 photo

5 crafted faces from IMG_6423–6427 (not part of the 34-card item deck).

crafted deck

13/13

13 exact · 0 provisional · 0 photo

Crafted deck expands to 13 (Shiv×3, Smoke×2, Health Kit×3, Nail×2, Molotov×3).

starting weapons

6/6

6 exact · 0 provisional · 0 photo

3 unique faces ×2 copies (IMG_6401–6403). Setup deals 4 or all 6 by player count.

upgraded weapons

11/11

11 exact · 0 provisional · 0 photo

7 unique faces (IMG_6405–6411); deck 11 = Plank×3, Revolver×2, 9mm×2, others×1.

stash 1

13/13

13 exact · 0 provisional · 0 photo

Locked from stash-1/IMG_6454–6466: 8 safe + 5 events (Tracked×3, Tripwires×2).

stash 2

9/9

9 exact · 0 provisional · 0 photo

Locked from stash-2/IMG_6445–6453: 6 safe + 3 events (Tracked×2, Tripwires×1).

boss cards

3/3

3 exact · 0 provisional · 0 photo

Bloater, FEDRA Blockade, Infected Swarm locked from boss photos; Jackson approach face also transcribed.

boss tokens

6/6

6 exact · 0 provisional · 0 photo

From IMG_6332: No Listen, No Sneak, +? ×2, +??, +??? (six tokens).

special abilities

5/5

5 exact · 0 provisional · 0 photo

Ferocious, Stealthy, Dependable, Attuned, Relentless locked from IMG_6396–6400.

chapters downtown

7/7

7 exact · 0 provisional · 0 photo

Deal 4 of 7 in setup. Exact titles need photos for most cards.

chapters suburbs

7/7

7 exact · 0 provisional · 0 photo

Deal 4 of 7 in setup. Exact titles need photos for most cards.

chapters sewers

7/7

7 exact · 0 provisional · 0 photo

Deal 4 of 7 in setup. Exact titles need photos for most cards.

chapters university

7/7

7 exact · 0 provisional · 0 photo

Deal 4 of 7 in setup. Exact titles need photos for most cards.

chapters lakeside

7/7

7 exact · 0 provisional · 0 photo

Deal 4 of 7 in setup. Exact titles need photos for most cards.

Showing 0 of 144 pieces